Upload a GameData file:
Here you can upload GameData files to batch import symbols and values. Please follow this naming scheme for offsets and signatures when uploading files:
member
for global objectsfunction()
for global functions. UTIL_* function for examplenamespace::member
for class members and alike, mostly offsetsnamespace::function()
for member function signatures and vtable offsetsfun(name)
andfun(namespace::name)
are allowed as well, for example if you store a type size in Offsets
Each part in the list above allows word characters (a-zA-Z0-9_).
This is not an enforced rule outside of pattern matching, but it will help others find the symbols they are looking for.
For every game that is detected in the gamedata file, you will be prompted to give the game version. This should be the value of ServerVersion
in the game's
steam.inf
file as positive integer. If there was no recent update the latest versions should get suggested as well (double click on a
version input box on Windows, activate/tap on android, ...).